Showing posts with label Black Templar. Show all posts
Showing posts with label Black Templar. Show all posts

Wednesday, May 27, 2009

Round one - The First of the Team-Up Battles

Tau and My Chaos vs. SM and Black Templare.

The owner of the Tau has built a large gaming table in his garage complete with river bridge and terrain. (Pic's to come) We are using new missions they had to hold two objectives and we had to hold one of ours and take on of theirs.

It was corner deployment for them infiltrate for us. My Tau partner did well with this and I gave too much respect to the Mech of the other side and deployed very poorly.

I lost my Land raider early and this left Abaddon and the Berserkers in the open. Luckily the BT drove theirs right up to me. My Deep Striking termys and Oblits landed and took out the LR and Abaddon and the Berserks took care of the cleanup. The Tau took out the SM vindicator early and then were tied up dealing with a BT Dreadnought. They would spend three turns dealing with that. (humph)

the BT did drop a Venerable Dreadnought on me but with in the range of my two Oblits twin-linked meltas. (Bad Idea)

The SM deepstriked two squads of Deathsomthings? into the mix and they drew all of our fire until they were dead.

This was a fun game. Once the Tau had finished off the Dreadnought and brought the firepower to bear against an army defending and tied up with Chaos they were impressive.

The game ended on turn 5 due to the late hour when it ended Chaos and Tau had won but if we had played it out who knows.

I had one issue where I did not understand the LoS rule for Plasma Cannons ie that there is one and was upset because I had wasted a lash in order to setup the shot. If it had been know I would have played it differently and to much greater effect. But it was fare in the wash because my berserkers had rolled an extra dice each in their first assault.

Ash

Tuesday, April 28, 2009

Fisrt Battle, (Not a Battle Report)

So, after weeks of painting I had my first 40k battle. It was less a battle really and more a long drawn out learning process. It ended up being a three player match with my Black Legion vs. Space Marines vs. Black Templar. This was a 500 pt match (Take and Hold Objectives, 5) on a table less than 3 ft x 3 ft with Spear head deployment. Needless to say a blood bath ensued.

We planned this as more of a shack down game in order to start working out the rules. I had a Termy Sorcerer with Lash and a Rhino, two squads with Melta. The Space Marines had a Chaplin and squad and two other squads with Heavy Weapons. The Black Templars had two squads both with heavy weapons and a Dreadnought, not sure who his HQ was (doesn't matter hid the hole time and saw no action.)

Anyway the highlight for me was deep striking three Terminators, one with Lightning claws and one with a heavy flamer, right into the Space Marine Heavy Weapons units dropped two with the heavy flamer, then was assaulted the next turn to try and cut down my advantage. They were assaulted buy two squads so it was 8 on 2 (I had lost on Termy on a bad save in the shooting phase) What I learned here is that when the terminators are fighting anything without power weapons they are out of control. The cut up the SM with out an issue. It was to late in the game to make a difference for me but it did keep kept the SM from winning too.

The Lowlights list is longer.

1. I had two squads of CSM and my Termy Sorcerer in close combat with the chaplain and his squad and all three of my units, both CSM units and the Sorcerer failed there Moral checks and fell back on my turn leaving all open to the shooting phase of both the SM and the BT.

2. My Rhino was destroyed on the first turning pinning me on the side of the board.

3. I had some of the worst rolls, like 3 hits with lighting claws needing nothing to wound and not wounding anything

Other noteworthy events, the SM Las shook the Dreadnought on the first turn and destroyed it on the third. Very funny.

All in all it was very informative.

Ash