tag:blogger.com,1999:blog-8533530724823953135.post6545548401341415587..comments2023-07-15T10:53:35.324-05:00Comments on All Things Chaos: 40k is not broken!Ashhttp://www.blogger.com/profile/05927483665313936750noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-8533530724823953135.post-24157720008780309132009-10-24T04:00:09.236-05:002009-10-24T04:00:09.236-05:00Let me play Devil's advocate here.
How balance...Let me play Devil's advocate here.<br />How balanced are the number of troop choices for Chaos vs Space Marines? 5 or 6 more troop choices for Chaos? Unbalanced! I'll bet Chaos has some Deamons that are troops too don't they? Space Marines have tactical and scout. It's broken.<br />The real proof af a broken system of codecies is that all tournaments are won by horde armies. I don't think a Space Marine Army has placed higher than 10th, except for maybe Deathwing, under 5th edition. <br />Oh well I guess those Tyranid Generals and Ork Bosses are so much more the thinkers.Unknownhttps://www.blogger.com/profile/05279241481285857525noreply@blogger.comtag:blogger.com,1999:blog-8533530724823953135.post-4739068692428932732009-10-15T00:55:28.810-05:002009-10-15T00:55:28.810-05:00I agree with your post whole heartedly and the com...I agree with your post whole heartedly and the comments. People who complain constantly about this or that being broken are just the standard whiners. They cry every new codex and eventually figure out how to beat the new codex ... then cry when the next new codex comes out. The new codex does have a slight statistical edge when it is first released not because its broken ... because people aren't used to it ... as you say. I agree 100% ... I love a steady release schedule that is at a reasonable pace. I love to have my codexes of choice updated every 3 to 5 years ... its awesome. 40K is an amazing game ... I love it!!!The Lord of Excesshttps://www.blogger.com/profile/12844701226225155792noreply@blogger.comtag:blogger.com,1999:blog-8533530724823953135.post-69101456714791273142009-10-07T22:06:26.092-05:002009-10-07T22:06:26.092-05:00Having studied the Space Wolves codex a bit (among...Having studied the Space Wolves codex a bit (among fever dreams, a snot filled brain, eye infections, and a projectile vomiting) I have fully failed to see how it could be broken. It contains a few "fixes", like the Devestator squads (ok, long fangs), some highly expensive guys (terminator with thunderhammer and storm shield, they are now very expensive!). Also some quite limited drop pods (12 would have made sooooo much more sense!). Oh and some very cool and expensive HQs. <br /><br />I am sure everyone will be able to handle them for sure:)<br /><br />Now how to stop those pesky Imperial Guards!Flekkzohttps://www.blogger.com/profile/14508641232973488303noreply@blogger.comtag:blogger.com,1999:blog-8533530724823953135.post-38453855157032101162009-10-05T22:05:18.638-05:002009-10-05T22:05:18.638-05:00I think the other important thing is to keep playi...I think the other important thing is to keep playing the same list. It's all to easy to change things every game. Something didn't work last time, so now you have to change everything around. Who cares that you rolled poorly or the unit didn't come in from reserve until turn 5? That doesn't mean you did anything wrong.<br /><br />Changes should be gradual, and should be made with a specific reason why. Units just don't fail. You fail to use them effectively. So much goes on in a game, and it's not just a numbers game. Your opponent plays 50% of the game! His actions affect your results.<br /><br />Something as simple as an empty Rhino riding across the field can change the way your opponent plays when he forgets that the rhino is empty. Does that mean his list sucks? Does that mean your list is the best? No.<br /><br />Playing that same army over and over again gets you used to the tactics, get you used to how to use the units. Then, in the middle of a game, you already know how to use your units effectively.<br /><br />Take a look at the good tournament players. Not always the winners, but the solid players. These are the guys that are playing the same army. Often they've had the army for years, and have slowly added to it and tweaked it. They know their army.<br /><br />The other side of the coin are the codex jumpers. As soon as a new codex is out, they are playing that codex over their old army. There is a belief that somehow this codex is better and will win. The spat of Space Wolf batter reports where the wolves lose or draw demonstrate that it's not the army, but the player that really matters.<br /><br />Sure, some armies have strong units and combos, but that doesn't mean they are invincible. Pick an army you like and stick to it, learn it, and then win with it.Jasonhttps://www.blogger.com/profile/07422374902421619115noreply@blogger.com